Unicode guide: Difference between revisions

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(Add refresher)
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Some of these can be tailored by locale-dependant rules. The [https://cldr.unicode.org/ Unicode Common Locale Data Repository] provides locale-specific information that aids in this tailoring.
Some of these can be tailored by locale-dependant rules. The [https://cldr.unicode.org/ Unicode Common Locale Data Repository] provides locale-specific information that aids in this tailoring.


== ASCII strings ==
== ASCII-compatible strings ==
- encoding-neutral but really it's ascii
Traditionally programming languages have stuck with using what I call ASCII-compatible strings.


- character set
Here's my definition of this string API:


- strings
* Characters are represented by an 8-bit byte
* Values under 128 are ASCII values
* Other values are defined by the current locale setting
* Strings are arrays of these characters
* Matching is done by comparing bytes, no normalization is needed
* Classification, sorting and case conversion depends on the current locale setting
* Length is the number of bytes


- ops
For example, this model is present in:


- OS APIs provide strings
* C and C++
* Python 2
* Lua
* Ruby
* PHP
* DOS
* Unix-like operating systems
* Windows APIs


- simple, english based
- encoding unaware, utf-8


- works with ascii-compatible encodings
- multi-byte strings


- you don't have to learn anything complicated
- wide strings


== Unicode strings ==
== Unicode strings ==

Revision as of 01:51, 19 March 2022

This is a WIP page, take nothing here as final.

Introduction

Over the past decade it's been increasingly common to see programming languages add Unicode support: Specifically, support for Unicode strings. This is a good step, but it's not nearly complete and often done in a buggy way. Hopefully in this page I can show what's wrong with this approach and provide some solutions.

Just to make it clear: Unicode is only a part of a complete localization framework. Languages do a bunch of other things wrong, but broken Unicode string handling is the topic I'm covering in this page.

Unicode refresher

If you don't understand what Unicode is, I highly recommend reading the following resources in this order:

  1. The Unicode Standard, Version 14.0 chapters 1, 2, 3, 4, 5 and 23
  2. Unicode Technical Reports
  3. Unicode Frequently Asked Questions

You might also find the following tools helpful:

But as a general overview, Unicode defines the following:

  • A large multilingual set of abstract characters
  • A database of properties for each character (this includes case mapping)
  • How to encode characters for storage
  • How to normalize text for comparison
  • How to segment text in to characters, words and sentences
  • How to break text in to lines
  • How to order text for sorting

Some of these can be tailored by locale-dependant rules. The Unicode Common Locale Data Repository provides locale-specific information that aids in this tailoring.

ASCII-compatible strings

Traditionally programming languages have stuck with using what I call ASCII-compatible strings.

Here's my definition of this string API:

  • Characters are represented by an 8-bit byte
  • Values under 128 are ASCII values
  • Other values are defined by the current locale setting
  • Strings are arrays of these characters
  • Matching is done by comparing bytes, no normalization is needed
  • Classification, sorting and case conversion depends on the current locale setting
  • Length is the number of bytes

For example, this model is present in:

  • C and C++
  • Python 2
  • Lua
  • Ruby
  • PHP
  • DOS
  • Unix-like operating systems
  • Windows APIs

- encoding unaware, utf-8

- multi-byte strings

- wide strings

Unicode strings

- utf-8

- OS APIs

- string APIs make less sense

- locale tagging

- utf8b

- bytestrings

- poorly defined semantics

ICU strings

ICU/Java?

Non-destructive text processing

- clear, unicode definitions

- rich text

- multiple versions

- metadata

- non-reversible